Posted by
John Lucas on Sep 17, 2011 in
Game Design |
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In this post I will explain the process that was used to create the vertical scrolling game 4027. The idea came from the simple desire to create a game and add it online for people to play. This was the first game I put online.
The first step of this process was to establish criteria for the game, general...
Posted by
John Lucas on Sep 6, 2011 in
Game Design |
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Kongregate is an online game portal. Here are 10 games from there that are worth playing:
Momiga (Most Minimalist Game) is a very simple game. It only has one button, one sound and one dot.
Multitask is a game where the player has to simultaneously solve simple puzzles while the number of puzzles increases...
Posted by
John Lucas on Aug 2, 2011 in
Videos |
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Jon Whetzel’s speech at Ignite NM 7 gives some insight about the process of getting a game into the Xbox indie market.
He starts the talk by pointing out that in modern days distribution is very accessible. There are many tools that are very easy to learn. The channels for distribution of games also...
Posted by
John Lucas on Jul 19, 2011 in
Game Design |
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This part of the Gameful Beginners Guide is about the process of getting an idea inside the game designer’s head and turning it into a real game. You can find some tips that can help guide you in your journey to become a better game designer.
To develop games you need a lot of discipline and hard work....
Posted by
John Lucas on Jul 15, 2011 in
Videos |
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In this lecture Nicklas Nygren talks about his experience in the field of game development. He’s an independent game developer who’s created a few small games, some which are known for being simple and atmospheric.
Nicklas starts the lecture out by showing some of his background which consists...